Auto Hand – VR Interaction: Elevate Your VR Game Development with Virtual Interaction
High-Quality Physics Interaction System for Unity Supporting Built-in, URP, and HDRP – Dive Into a World of Customizable VR Experiences!
Embark on a journey to revolutionize your VR game development with Auto Hand, a cutting-edge VR interaction system designed to be both user-friendly and highly customizable. With seamless hand posing and a myriad of interaction tools, Auto Hand provides a polished solution for creating high-quality VR experiences. This Unity asset boasts a setup wizard, online documentation, and automatic hand pose generation, promising the perfect blend of functionality and ease of use.
Key Features Of This Amazing VR Tool
1. Seamless VR Interaction:
- Auto Hand simplifies VR interaction, offering a polished automatic hand posing system and customizable interaction tools. It’s the go-to solution for creating immersive VR experiences effortlessly.
2. Render Pipeline Compatibility:
- Compatible with Unity’s Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP) for flexibility across various project requirements.
3. Unity Version Support:
- Compatible with Unity 2019.4.33f1 and above, including the latest version 2023.2.1f1.
4. Very User Friendly:
- A user-friendly system that prioritizes ease of use, allowing developers to focus on crafting engaging VR content without the complexity.
5. Extremely Customizable:
- Tailor the VR experience to your project’s needs with extensive customization options, ensuring that your virtual world aligns with your vision.
6. Unity Events Integration:
- Leverage the power of Unity Events for seamless communication and interaction within your VR environment, enhancing the overall user experience.
7. Low-Performance Impact:
- Enjoy high-quality VR interactions without sacrificing performance. Auto Hand is optimized for minimal impact, ensuring smooth gameplay experiences.
1. Hand Posing System:
- Automatic Grab Pose Solver with smooth animation options and distance grabbing system.
- Pose Area Driver for dynamic hand poses within defined areas.
- Accurate throwing mechanics, catching, and smashing events.
- Weightless grabbable options, multi-handed grabbing, and highlighting material options.
- Velocity-based sound examples and pull-apart events for realistic interactions.
3. Rigidbody Movement System:
- Extensive movement options, including climbing, body pushing, flying, and teleportation.
- Automatic height smoothing and head collision systems for a more immersive experience.
4. Additional Features:
- Examples for various physics-based gadgets, levers, sliders, doors, wheels, dials, buttons, and more.
- Full-body support through Rootmotion FinalIK, with a demo included.
- Compatibility with popular input systems: Unity XR, OpenXR, SteamVR, and Oculus Integration.
Comprehensive Support and Resources
1. Documentation and Setup Wizard:
- Online documentation and a setup wizard ensure a smooth integration process, providing quality options tailored to your project.
2. Community Interaction:
- Engage with the Auto Hand community through Discord for support, discussions, and updates.
3. Demo and Examples:
- A comprehensive demo showcasing the capabilities of Auto Hand and examples covering various VR interactions.
Elevate Your VR Development Workflow with Auto Hand – Where Quality Meets Ease of Use!
Please note all Links are Provided by a 3rd Party
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From The Get Free Unity Assets Team
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