MK Glow Bloom & Lens & Glare free Download

Download MK Glow – Bloom & Lens & Glare

Visual Effects for your unity game

MK Glow VFX Tool for unity

MK Glow is a post processing effect, which simulates the bright surface scattering of light. It allows you to create an uniquely stylized glow including bloom, lens surface, lens flare and glare.

⤴️NEW! : “Renderer Feature only” support for URP (post processing API can be skipped entirely this way)

Highlights

One of a kind glow shader: If you are looking for an out of the ordinary bloom or glow solution, MK Glow gives your project the unique touch.

Intuitive workflow: The artist-friendly workflow is exactly the same on every render pipeline or post processing api, after the setup is done.

Flexible features: You can add multiple layers of features to customize the glow, including bloom, lens surface dirt & diffraction, lens flare and glare.

THE PACKAGE

Main Features

Bloom: Creates fringes of light extending from the borders of bright areas in an image.

Lens surface: Apply a dirt and a diffraction texture, which fades in into the glow.

Lens flare: Generate procedural lens flares including halo, ghosts and presets.

Glare: Creates glare light streaks, which fades into the glow based on a blending. Also presets are available.

Stylization: Fine tune the result in terms of quality and performance using a wide variety of options.

Blooming: Further enhance the glowing parts to give scene a more bloomy look.

Luma Scale: Mix relative luminance into the glow for a more stylized or realistic look.

Anamorphic: Morph the glow to create an anamorphic flair.

Resolution scaling: Same outcome independent from the screen size and resolution.

Additional shaders: Basic Sprite & UI shaders with emission are included.

Mobile compatible: performing at a reasonable tradoff in terms of quality and performance.

Setup for every possible post processing API

– Built-in: Legacy Image Effects Pipeline (Component on Rendering Camera)

– Built-in: Post Processing Stack

– Universal: Integrated Post Processing API via Scriptable Renderer Feature

– Universal: Scriptable Renderer Feature Only (skip the Post Processing API entirely)

– High Definition: Integrated Post Processing API

Two intuitive workflows

Threshold: Make things glow based on the pixels brightness & threshold & emission.

Natural: No color cuttoff, no thresholding, just like real life, a very realistic behavior (Energy-Conserving), just raise the emission.

Included Tools

Install wizard: Fast setup even on scriptable Render Pipelines.

Builtin textures: Start easy by using the included textures for different features.

Custom editor: Easy to use inspector tweaked towards artists.

Render pipeline compatibility: Same look & feel & results across all render pipelines.

Examples

Space: Moving Asteroids showcasing overall glow.

Spectate: Inspect specific objects.

Cubes: Moving colored cubes.

Setup: Simple setup for 3D, Sprite and UI.

💾Updates + Maintenance + Support💾

assets receive updates, are maintained regularly and supported as best as possible.

examples of what MK Glow can do to your 3d assets

When Downloading our assets here at get free unity assets we operate under a NON COMMERCIAL USE purpose. So please bare this in mind when you download “MK Glow Bloom & Lens & Glare

Nulled MK Glow Bloom & Lens & Glare

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From The Get Free Unity Assets Team

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