Download Voxel Generator for unity
Fully Customizable Voxel Generator for your next Project
Get Voxels in your game! This asset contains a tool to generate voxel blocks that can be sculpted and modified while providing maximum flexibility. This asset is perfect for creators that just want to create voxels within their game.
Easy to use
Generate voxel blocks by simply dragging prefabs into the scene. Attach hull generators to the Voxel Generator to dynamically define the visual appearance. A resolution-based sculpting system allows large terrain sculpting during edit or gameplay.
Procedural Voxel Modifier
Convert texture slices, meshes, or terrain directly into a voxel representation. Perfect to create 3D reconstructions of scan image slices.
Flexible voxel resolution system
Create voxel blocks with different resolutions to meet the requirements of your application. Use low resolutions for mobile applications, medium for games, or high resolution for scientific applications such as computer tomography.
Modular visualization system
Attach multiple hull generators to a voxel generator to define the visual appearance of a voxel generator. Visualize the data structure itself for fancy effects.
Flexible saving/loading system
Save voxel data directly into the scene file or use scriptable objects with an integrated management system. Save voxels into the persistent data path during gameplay. Load voxel data dynamically during gameplay.
Multi-Material Support
The Voxel Generator supports multiple voxel maps in a parallel fashion which allows the implementation of a multi-material system and dynamical expansion of the voxel data.
Use the power of the job and burst system
Add the burst and collection package to your project for a supreme performance boost.
Full AR/VR support
Full support for any application. Create VR sculpting applications or create voxel augmentations in AR apps.
HDRP/URP Render Pipeline Information
The voxel generation itself is unaffected by the chosen render pipeline. The main restriction is related to multi-material/color setups because they require custom shaders.
Please be aware that the package now includes a .unitypackage containing multi-material shader-graph variations for HDRP and URP.
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